Can you play cleaning simulator on roblox on phone computer. In today's Roblox video I play CLEANING SIMULATOR! I hope you like it!More ROBLOX videos→ Roblox Cleaning Simulator→ https://web.ro. Cleaning Simulator is an adventure game created by zKevin. 1 Gameplay 2 List of Playable Characters 3 List of NPC's 4 Reception 5 Gallery Players will first spawn on a computer where the player can click on the different apps on the computer. They will need to access the internet and go on the BRIBBLECO website where they will have to fill in a job application. Then the player will be. In this video, we are playing Cleaning Simulator on Roblox. In this game, we become vegetables that are janitors and clean up the BRIBBLECO™ building and def. ROBLOX CLEANING SIMULATOR!!! Subscribe and join TeamTDM!:: DANTDM US TOUR TICKETS:: Follow Me on Twitter. Today we play ROBLOX Cleaning Simulator & we clean and break windows and stuff. SUBSCRIBE (TURN ON NOTIFICATIONS! ) - https://goo.gl/z4dplh.
Today I present to you, an OP FE Roblox Script that allows you to spam blocks & hats on any game (provided it doesn’t clear accessories when they’re dropped or has anti-exploit against it) Please read all so you can use this script GUI to it’s full potential and potentially destroy some servers! V3rm is a site that is filled of scripts to their exploits (executors) every exploiter uses that site to get scripts Actually to be honest that's worst site to get exploits for free but for money of course.
We are glad you decided to join our crew again as a security guard for the new amusement park. Fnaf world game shed. We have installed some audio devices on every room to keep the robots entertained, just in case. Five Nights at Freddy's 3, is the third installment of the thrilling point-and-click and you can play it online and for free on Silvergames.com. Welcome back to Freddy’s! Last time may have gotten a little spooky thanks to all those “killer robots” rumors, but this time there will be nothing to worry about.Once again, your task is to lay back at the office and keep an eye on the security cameras.
- local Rape = Instance.new('Frame')
- local plr2 = Instance.new('TextBox')
- RapeGUI.Parent = game.CoreGui
- Rape.Name = 'Rape'
- Rape.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- Rape.Position = UDim2.new(0, 5, 1, -50)
- plr1.Parent = Rape
- plr1.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- plr1.Size = UDim2.new(1, -100, 0, 20)
- plr1.FontSize = Enum.FontSize.Size14
- plr1.TextColor3 = Color3.new(1, 1, 1)
- plr1.TextStrokeTransparency = 0
- plr2.Parent = Rape
- plr2.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- plr2.Position = UDim2.new(1, -100, 0, 0)
- plr2.Font = Enum.Font.Fantasy
- plr2.Text = 'Player2'
- plr2.TextScaled = true
- plr2.TextWrapped = true
- Rape_2.Name = 'Rape'
- Rape_2.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- Rape_2.Position = UDim2.new(0, 0, 1, -25)
- Rape_2.Font = Enum.Font.Fantasy
- Rape_2.Text = 'Rape'
- Rape_2.TextScaled = true
- Rape_2.TextWrapped = true
- function fWeld(zName, zParent, zPart0, zPart1, zCoco, a, b, c, d, e, f)
- funcw.Name = zName
- funcw.Part0 = zPart0
- if (zCoco true) then
- funcw.C0 = CFrame.new(a, b, c) * CFrame.fromEulerAnglesXYZ(d, e, f)
- funcw.C1 = CFrame.new(a, b, c) * CFrame.fromEulerAnglesXYZ(d, e, f)
- return funcw
- pcall(function()
- t2 = game.Players[n2].Character.Torso
- t1['Left Shoulder']:Remove()
- ls1.Parent = t1
- ls1.Part1 = t1.Parent['Left Arm']
- ls1.Name = 'Left Shoulder'
- rs1 = Instance.new('Weld')
- rs1.Part0 = t1
- rs1.C0 = CFrame.new(1.5,0,0)
- t2['Left Shoulder']:Remove()
- ls2.Parent = t2
- ls2.Part1 = t2.Parent['Left Arm']
- ls2.Name = 'Left Shoulder'
- rs2 = Instance.new('Weld')
- rs2.Part0 = t2
- rs2.C0 = CFrame.new(1.5,0,0)
- t2['Left Hip']:Remove()
- lh2.Parent = t2
- lh2.Part1 = t2.Parent['Left Leg']
- lh2.Name = 'Left Hip'
- rh2 = Instance.new('Weld')
- rh2.Part0 = t2
- rh2.C0 = CFrame.new(0.5,-2,0)
- local d = Instance.new('Part')
- d.BottomSurface = 0
- d.BrickColor = BrickColor.new('Medium stone grey')
- d.Parent = t1
- local dm = Instance.new('SpecialMesh')
- dm.Parent = d
- fWeld('weld',t1,t1,d,true,-0.2,-1.3,-0.6,0,0,0)
- d2.Parent = t1
- local c = Instance.new('Part')
- c.BottomSurface = 0
- c.BrickColor = BrickColor.new('Pastel brown')
- c.formFactor = 'Custom'
- cm = Instance.new('CylinderMesh')
- a = fWeld('weld',t1,t1,c,true,0,-1,-0.52+(-c.Size.y/2),math.rad(-80),0,0)
- c2.BrickColor = BrickColor.new('Medium stone grey')
- c2.Parent = t1
- fWeld('weld',c,c,c2,true,0,0+(c.Size.y/2),0,math.rad(-10),0,0)
- bl.TopSurface = 0
- bl.CanCollide = false
- bl.Shape = 'Ball'
- bl.Size = Vector3.new(1,1,1)
- dm.MeshType = 'Sphere'
- dm.Scale = Vector3.new(1.2,1.2,1.2)
- local br = Instance.new('Part')
- br.BottomSurface = 0
- br.BrickColor = BrickColor.new('Pastel brown')
- br.Parent = t2
- local dm = Instance.new('SpecialMesh')
- dm.Parent = br
- fWeld('weld',t2,t2,br,true,0.5,0.5,-0.6,0,0,0)
- bln.TopSurface = 0
- bln.CanCollide = false
- bln.Parent = t2
- local dm = Instance.new('SpecialMesh')
- dm.Parent = bln
- fWeld('weld',t2,t2,bln,true,-0.5,0.5,-1.2,0,0,0)
- brn.TopSurface = 0
- brn.CanCollide = false
- brn.Parent = t2
- local dm = Instance.new('SpecialMesh')
- dm.Parent = brn
- fWeld('weld',t2,t2,brn,true,0.5,0.5,-1.2,0,0,0)
- lh2.C1 = CFrame.new(0,-1.5,-0.5) * CFrame.Angles(0.9,-0.4,0)
- rh2.C1 = CFrame.new(0,-1.5,-0.5) * CFrame.Angles(0.9,0.4,0)
- ls2.C1 = CFrame.new(-0.5,-1.3,-0.5) * CFrame.Angles(0.9,-0.4,0)
- rs2.C1 = CFrame.new(0.5,-1.3,-0.5) * CFrame.Angles(0.9,0.4,0)
- ls1.C1 = CFrame.new(-0.5,0.7,0) * CFrame.Angles(-0.9,-0.4,0)
- rs1.C1 = CFrame.new(0.5,0.7,0) * CFrame.Angles(-0.9,0.4,0)
- t1.weldx:Remove()
- we = fWeld('weldx', t1, t1, t2, true, 0, -0.9, -1.3, math.rad(-90), 0, 0)
- n.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-210), math.rad(180), 0)
- coroutine.resume(coroutine.create(function()
- for i = 1,6 do
- wait()
- we.C1 = we.C1 * CFrame.new(0,0.3,0)
- end
- end))
- fun(plr1.Text, plr2.Text)
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- hum = char:FindFirstChildWhichIsA('Humanoid')
- function scan(p)
- if v:IsA('BasePart') then
- end
- v.Transparency = 1
- scan(v)
- end
- while true do
- scan(char)
- end