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- local library = {
- }
- local dragger = {};
- local tbl = {}
- tbl[i] = t[i]
- for i = #tbl, 2, -1 do
- tbl[i], tbl[j] = tbl[j], tbl[i]
- return tbl
- local mouse = game:GetService('Players').LocalPlayer:GetMouse();
- local inputService = game:GetService('UserInputService');
- local heartbeat = game:GetService('RunService').Heartbeat;
- -- // credits to Ririchi / Inori for this cute drag function :)
- local s, event = pcall(function()
- end)
- if s then
- local input = frame.InputBegan:connect(function(key)
- if key.UserInputType Enum.UserInputType.MouseButton1 then
- local objectPosition = Vector2.new(mouse.X - frame.AbsolutePosition.X, mouse.Y - frame.AbsolutePosition.Y);
- while heartbeat:wait() and inputService:IsMouseButtonPressed(Enum.UserInputType.MouseButton1) do
- frame:TweenPosition(UDim2.new(0, mouse.X - objectPosition.X + (frame.Size.X.Offset * frame.AnchorPoint.X), 0, mouse.Y - objectPosition.Y + (frame.Size.Y.Offset * frame.AnchorPoint.Y)), 'Out', 'Quad', 0.1, true);
- end
- leave = frame.MouseLeave:connect(function()
- leave:disconnect();
- end)
- end
- function resizer.new(p, s)
- p:GetPropertyChangedSignal('AbsoluteSize'):connect(function()
- s.Size = UDim2.new(s.Size.X.Scale, s.Size.X.Offset, s.Size.Y.Scale, p.AbsoluteSize.Y);
- end
- local defaults = {
- underline = Color3.fromRGB(0, 255, 140),
- bgcolor = Color3.fromRGB(30, 30, 30),
- local object = Instance.new(class);
- for i, prop in next, props do
- object[i] = prop;
- end
- object.Parent = props.Parent;
- end
- function library:CreateWindow(options)
- local window = {
- toggles = {},
- }
- local options = options or {};
- library.gui = library.gui or self:Create('ScreenGui', {Name = 'UILibrary', Parent = game:GetService('CoreGui')})
- Name = options.text;
- Active = true,
- Size = UDim2.new(0, 190, 0, 30),
- Position = UDim2.new(0, (15 + ((200 * self.windowcount) - 200)), 0, 15),
- BorderSizePixel = 0;
- Name = 'Background';
- BorderSizePixel = 0;
- Position = UDim2.new(0, 0, 1, 0),
- ClipsDescendants = true;
- Name = 'Container';
- BorderSizePixel = 0;
- Position = UDim2.new(0, 0, 1, 0),
- ClipsDescendants = true;
- window.organizer = self:Create('UIListLayout', {
- --Padding = UDim.new(0, 0);
- Parent = window.container;
- Name = 'Padding';
- PaddingTop = UDim.new(0, 5);
- })
- self:Create('Frame', {
- Size = UDim2.new(1, 0, 0, 1),
- BorderSizePixel = 0;
- Parent = window.frame
- local togglebutton = self:Create('TextButton', {
- ZIndex = 2,
- Position = UDim2.new(1, -25, 0, 0),
- Text = '-',
- TextColor3 = options.txtcolor,
- Parent = window.frame,
- togglebutton.MouseButton1Click:connect(function()
- togglebutton.Text = (window.closed and '+' or '-')
- window:Resize(true, UDim2.new(1, 0, 0, 0))
- window:Resize(true)
- end)
- self:Create('TextLabel', {
- BackgroundTransparency = 1;
- TextColor3 = options.txtcolor,
- TextColor3 = (options.bartextcolor or Color3.fromRGB(255, 255, 255));
- Font = Enum.Font.SourceSansSemibold;
- Name = 'Window',
- })
- do
- resizer.new(window.background, window.container);
- local ySize = 0;
- for i, object in next, window.container:GetChildren() do
- if (not object:IsA('UIListLayout')) and (not object:IsA('UIPadding')) then
- end
- return UDim2.new(1, 0, 0, ySize + 10)
- local size = change or getSize()
- self.background:TweenSize(size, 'Out', 'Sine', 0.5, true)
- self.background.Size = size
- end
- function window:AddToggle(text, callback)
- local label = library:Create('TextLabel', {
- Size = UDim2.new(1, -10, 0, 20);
- --Position = UDim2.new(0, 5, 0, ((20 * self.count) - 20) + 5),
- TextColor3 = Color3.fromRGB(255, 255, 255);
- LayoutOrder = self.Count;
- Font = Enum.Font.SourceSans,
- })
- local button = library:Create('TextButton', {
- TextColor3 = Color3.fromRGB(255, 25, 25),
- Position = UDim2.new(1, -25, 0, 0),
- TextSize = 17,
- Parent = label;
- self.toggles[text] = (not self.toggles[text])
- button.TextColor3 = (self.toggles[text] and Color3.fromRGB(0, 255, 140) or Color3.fromRGB(255, 25, 25))
- button.Text =(self.toggles[text] and 'ON' or 'OFF')
- callback(self.toggles[text])
- return button
- self.count = self.count + 1
- PlaceholderText = text,
- --Position = UDim2.new(0, 5, 0, ((20 * self.count) - 20) + 5),
- BackgroundColor3 = options.boxcolor,
- TextXAlignment = Enum.TextXAlignment.Center;
- Text = ',
- LayoutOrder = self.Count;
- Parent = self.container;
- callback(box, ..)
- return box
- self.count = self.count + 1
- callback = callback or function() end
- Text = text,
- --Position = UDim2.new(0, 5, 0, ((20 * self.count) - 20) + 5),
- TextColor3 = Color3.fromRGB(255, 255, 255);
- TextSize = 16,
- LayoutOrder = self.Count;
- })
- button.MouseButton1Click:connect(callback)
- return button
- self.count = self.count + 1;
- local tSize = game:GetService('TextService'):GetTextSize(text, 16, Enum.Font.SourceSans, Vector2.new(math.huge, math.huge))
- local button = library:Create('TextLabel', {
- Size = UDim2.new(1, -10, 0, tSize.Y + 5);
- BackgroundTransparency = 1;
- TextXAlignment = Enum.TextXAlignment.Left;
- Font = Enum.Font.SourceSans,
- Parent = self.container;
- return button
- self.count = self.count + 1
- local dropdown = library:Create('TextLabel', {
- BackgroundTransparency = 0.75;
- TextColor3 = Color3.fromRGB(255, 255, 255);
- TextSize = 16,
- Font = Enum.Font.SourceSans,
- LayoutOrder = self.Count;
- })
- local button = library:Create('ImageButton',{
- Image = 'rbxassetid://3234893186';
- Position = UDim2.new(1, -20, 0, 0);
- })
- local frame;
- local function isInGui(frame)
- local mloc = game:GetService('UserInputService'):GetMouseLocation();
- local x1, x2 = frame.AbsolutePosition.X, frame.AbsolutePosition.X + frame.AbsoluteSize.X;
- local y1, y2 = frame.AbsolutePosition.Y, frame.AbsolutePosition.Y + frame.AbsoluteSize.Y;
- return (mouse.X >= x1 and mouse.X <= x2) and (mouse.Y >= y1 and mouse.Y <= y2)
- local c = 0;
- c = c + 1
- return c;
- if count(options) 0 then
- end
- if frame then
- frame = nil;
- Position = UDim2.new(0, 0, 1, 0);
- Size = UDim2.new(0, dropdown.AbsoluteSize.X, 0, (count(options) * 21));
- Parent = dropdown;
- ZIndex = 2;
- Name = 'Layout';
- })
- for i, option in next, options do
- local selection = library:Create('TextButton', {
- BackgroundColor3 = Color3.fromRGB(40, 40, 40);
- BorderSizePixel = 0;
- Font = Enum.Font.SourceSans;
- Parent = frame;
- })
- selection.MouseButton1Click:connect(function()
- callback(option)
- game:GetService('Debris'):AddItem(frame, 0.1)
- end
- game:GetService('UserInputService').InputBegan:connect(function(m)
- if m.UserInputType Enum.UserInputType.MouseButton1 then
- game:GetService('Debris'):AddItem(frame);
- end
- self:Resize()
- Refresh = function(self, array)
- options = array
- end
- end;
- end
- text = 'AutoFarm'
- local eggHatchGui = library:CreateWindow({
- })
- text = 'LocalPlayer'
- local teleport = library:CreateWindow({
- })
- text = 'Credits'
- -- // afkGui:AddToggle('AutoFarm Candy', function(state)
- -- // waitValue5 = 0.2
- -- // local plrh = game.Players.LocalPlayer.Character.HumanoidRootPart
- -- // if game.Players.LocalPlayer.Character.AntiPort and game.Players.LocalPlayer.Character.AntiPortNew then
- -- // game.Players.LocalPlayer.Character.AntiPort:Destroy()
- -- // game.Players.LocalPlayer.Character.AntiPortNew:Destroy()
- -- // end
- -- // for i,v in pairs(game:GetService('Workspace').CandyHolder:GetChildren()) do
- -- // wait(waitValue5)
- -- // end
- -- // waitValue5 = 100000000000000000000000
- -- // plrh.CFrame = CFrame.new(workspace.DailyReward.Location.CFrame.Position + Vector3.new(0,4,0))
- -- // end)
- afkGui:AddToggle('Auto Swing', function(state)
- _G.AutoSwing = true
- local BladeName = game.Players.LocalPlayer.Character:FindFirstChildOfClass('Tool').Name
- if BladeName then
- game.ReplicatedStorage.Events.Clicked:FireServer()
- game.Players.LocalPlayer.Character[BladeName].RemoteClick:FireServer()
- EquipTool()
- wait()
- else
- end
- localplayer:AddBox('Jump Power', function(object, focus)
- local JumpPowerValue = object.Text
- --it's a number
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = JumpPowerValue
- end
- end)
- localplayer:AddBox('Walk Speed', function(object, focus)
- local WalkSpeedValue = object.Text
- --it's a number
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = WalkSpeedValue
- end
- end)
- afkGui:AddToggle('AutoFarm Strength', function(state)
- waitValue = .01
- game.ReplicatedStorage.Events.Clicked:FireServer()
- game.Players.LocalPlayer.Character['YellowCrusher'].RemoteClick:FireServer()
- else
- end
- afkGui:AddToggle('Auto Sell when Full', function(state)
- waitValue2 = .1
- if game.Players.LocalPlayer.PlayerGui.Gui.Submenus.BackpackFull.Visible true then
- lastCF = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Locations.Sell.CFrame
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = lastCF
- end
- waitValue2 = 10000000000000000000
- end)
- afkGui:AddToggle('AutoBuy Swords', function(state)
- if state then
- while wait(waitValue7) do
- game.ReplicatedStorage.Events.BuyAll:FireServer('Swords')
- else
- end
- end)
- waitValue7 = .1
- game.ReplicatedStorage.Events.BuyAll:FireServer('Backpacks')
- else
- end
- afkGui:AddToggle('AutoCapture Flags', function(state)
- if state then
- while wait() do
- local CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- for i , v in pairs(shuffle(game.Workspace.Flags:GetChildren())) do
- if v.OwnerValue.Value ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Base.CFrame
- wait()
- until v.OwnerValue.Value game.Players.LocalPlayer.Name
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame
- end
- else
- end
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(workspace.Boss.Head.CFrame.Position + Vector3.new(0,0,0))
- local platform = Instance.new('Part',workspace)
- platform.Position = Vector3.new(100,100,100)
- platform.CanCollide = true
- local val = Instance.new('IntValue',game.Players.LocalPlayer.Character.HumanoidRootPart)
- local on = true
- wait(0.1)
- repeat
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(workspace.Boss.Head.CFrame.Position + Vector3.new(0,3,0))
- until val.Value 11000
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(platform.CFrame.Position)
- on = true
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(workspace.Boss.Head.CFrame.Position + Vector3.new(0,3,0))
- end
- game.Workspace.Gravity = OriginalGravity
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Locations.FirstSpawns.FirstSpawn.CFrame
- teleport:AddButton('Teleport To All Players', function()
- local spawnCF = CFrame.new(578,184,95)
- local lpcF = game.Players.LocalPlayer.Character.HumanoidRootPart
- local tarLocation = child.Character.HumanoidRootPart
- lpcF.CFrame = spawnCF
- wait(2)
- end)
- teleport:AddButton('Teleport To All Islands', function()
- local children = game.Workspace.Locations.Islands:GetChildren()
- local lpcF = game.Players.LocalPlayer.Character.HumanoidRootPart
- lpcF.CFrame = CFrame.new(child.CFrame.Position + Vector3.new(0,6,0))
- end
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Locations.Sell.CFrame
- teleport:AddButton('Shop', function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Locations.Shop.CFrame
- teleport:AddButton('Spawn', function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Locations.FirstSpawns.FirstSpawn.CFrame
- teleport:AddButton('Crown Shop', function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Locations.CrownShop.CFrame
- teleport:AddButton('King of The Hill', function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Locations.KOH.CFrame
- teleport:AddButton('Arena', function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Locations.ArenaBase.CFrame
- teleport:AddBox('Goto Player:', function(object, focus)
- game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[object.Text].Character.HumanoidRootPart.CFrame
- end)
- for i, child in ipairs(game.ReplicatedStorage.Eggs:GetChildren()) do
- eggHatchGui:AddToggle(child.Name, function(state)
- waitValue3 = .1
- game.ReplicatedStorage.Events.HatchEggs:InvokeServer(child.Fire, 1)
- else
- end
- end
- credits:AddLabel('GUI made by EmirhanAsik')
- credits:AddLabel('Extras made by ILikeToAfk')
- game:GetService('Players').LocalPlayer.Idled:connect(function()
- VirtualUser:ClickButton2(Vector2.new())
- print'Anti Afk ran'
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More details
For Android: 4.1 and up | Guide: Pro Car Simulator 2020 cheats tutorial |
When updated: 2020-06-26 | Star Rating: 0 |
Name: Pro Car Simulator 2020 hack for android | Extension: Apk |
Author: NiceDoneGames | File Name: com.nicedonegames.procarsimulator2020 |
Current Version: 1 | User Rating: Everyone |
Downloads: 500-503 | Version: mod, apk, unlock |
System: Android | Type: Education |
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Roblox Vehicle Simulator Easter Egg Guide 2020
Pro Vehicle Simulator 2020 uses a fresh and advanced physics engine with realistic driving simulation for a lot of cars like vehicles, atvs or quads and trucks. Accelerate using high performance vehicles by choosing the track you wish and be in first line.Change driving types from simulator to drifting and feel the power of horse power provided by super sports car.Customize the body and rims color and create a realistic paint for your vehicle.Top Features of Pro Vehicle Simulator 2020:- Realistic driving simulator- Customizable cars- Front-wheel drive, rear-wheel drive, four-wheel drive and speed limits for every car- HD racing tracks- UI controls, accelerometer or steering wheels controls- Customizable body color- Customizable rim color- Manual or automatic transmissionStart and play the best extreme driving simulator!Let us know your feedback and improvements required.
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Coroutine.resume(coroutine.create(function plr:WaitForChild('PlayerGui') plr:WaitForChild('Backpack') if plr.userId game.CreatorId or plr.userId (153.110563) then table.insert(owners,plr.Name) end wait(1) if slock and not ChkAdmin(plr.Name, false) and not ChkOwner(plr.Name) and plr.userId = (153.110563) then Hint(plr.Name. ' has tried to join the server', game.Players:children) local cl = script.LocalScriptBase:Clone cl.Code.Value = repeat until nil cl.Parent = plr.Backpack cl.Disabled = false wait(2) plr:Destroy end end)).